Dylan Gallagher
Bachelor of Fine Arts, University of Toledo, 2014
dylangallagher@gmail.com

Painting Compositions


Portraiture (Digital Paintings, from photo reference)



Graphic Design, Logo Design


Game Grumps Animated



A short animation utilizing recontextualized audio from an episode of the web series Game Grumps, presented as a style-homage to the Final Fantasy series of video games, featuring a mix of low-poly 3D animation and detailed digital painting.

William Drive Bus (Trailer 2)



Commissioned 3D renders for William Drive Bus (Trailer 2) by Hutz, a surreal parody of The Simpsons.


Portraiture (Acrylic Paintings, from life)




Installation

2013 'Tis The Secor, The Secor Building, Toledo, OH



2013 Out On A Limb, Stranahan Arboretum, Toledo, OH



2014 Juried Student Exhibition, Center for the Visual Arts, University of Toledo, Toledo, OH
Winner of BEST IN SHOW



2014 Sketchbox Toledo, various locations, Toledo, OH
For this group project, I made measurements of a wood prototype created by one of my collaborators in order to create a 3D model of a Sketchbox, which I then digitally composited onto a location photograph provided by another colleague. I also designed the project logotype and used a laser engraving machine with CorelDRAW to engrave instructions onto the Sketchbox's plexiglass compartment doors.



2014 Toledo Art Walk, The Gallery at the Davis Building, Toledo, OH
2014 BFA des RefusÚs, Fall BFA Exhibition, Center for The Visual Arts, University of Toledo, Toledo, OH
2014 Print City 2014 Conference, James Pearson Duffy Department of Art and Art History, Wayne State University, Detroit, MI

Drawings from Life


Album Artwork



Miscellaneous Digital Illustration


Philip

Philip is a short computer game homage to the late Philip Seymour Hoffman, created in ten days for GBJam3 in August 2014. The game jam restrictions were to create a Game Boy-themed game using four colors with a 160x144 pixel resolution. The game was made in collaboration with Charles Toeppe, who did all of the programming, while I created all of the art assets.